They continued working with Baudville on their next game, Dream Zone. The game sold roughly 1,500 units and allowed them to buy a second hard drive for the first time in their fledgling careers. A Michigan-based publisher called Baudville published the game 1986. Instead, they began working on a skiing game called Ski Crazed. They self-published the game and sold it to schools in 1985 until they were told “to get three or four psychiatrists and sixteen teachers to sign off on” the game. An educational game for the Apple II called Math Jam. So they started working on their first original game. But Gavin failed to properly back up the only copy of the game they had. Two years prior, they were working on an unofficial PC port of Punch-Out!. If you’ll join me, let’s dive in!įourteen-year-olds, Jason Rubin and Andy Gavin, founded Naughty Dog, then JAM Software, in 1984. I did some research and I think it’s a super interesting story that I’ve never heard all in one place. That left me with one question: how did Sony let these legacy mascots get away? They’ve become PlayStation’s golden eggs and two of the most important developers in the gaming industry. Naughty Dog and Insomniac created both franchises. That is, if Microsoft’s pending acquisition of Activision goes through. Crash Bandicoot and Spyro the Dragon, legacy PlayStation games, might become Xbox games.
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